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God rays effect

Cast rays of light from the top of the screen. This won't work well if shown on top of the background color of the scene. Be sure to use an object acting as a background or a floor.

Properties

  • Parallel makes all rays point in the same direction (as from a distant sun). When disabled, the rays spread out from the Center X/Center Y point, as from a nearby light source.
  • Angle tilts the direction the rays come from, and Light adjusts how far the light reaches.
  • Gain and Lacunarity shape the intensity and detail of the rays.
  • Animation speed continuously animates the rays (0 to pause, 1 for normal speed).

Reference

All effects are listed in the effects reference page.